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[Enlighten] GI stuck when baking with Shadowmask
When baking with shadowmasks, GI got stuck Reproduction steps:1. Open project attached.2. Build lighting. Expected result: Lighting ... Read more
Japanese and Korean IME are disabled when writing input in the Editor
To reproduce:1. Open the "TestScene" scene in the attached project2. Select the Main Camera from the Hierarchy3. Change keyboard lan... Read more
[Android] An application crashes if Development Build is enabled, on dev...
Reproduction steps:1. Open the attached project "ReproProjezt.zip";2. Enable Development Build in Build settings;3. Build the scene ... Read more
Color banding after calling OnRenderImage after the PostProcessingStack
Steps to reproduce:1. Open user attached project2. Wait until the scene bakes3. Play the scene4. Notice the banding issue after the ... Read more
[IAP] Building the project with IAP enabled results in failure and Error...
The issue only appears with Unity 5.3 when Build Target is set to iOS or WebGL. Steps to reproduce:1. Open User's attached project2.... Read more
CompositeCollider2D does not get hit by Physics2D raycast
Set geometry type to polygon. Outline works as edge collider which doesn't have "interior" which could be hit by raycast To reproduc... Read more
[WebGL][FF Win] Camera flag "don't clear" not working with new webglCont...
-e: with the introduction of webglContextAttributes option for overriding said attributes the "don't clear" flag on the camera can b... Read more
[MSE] Lighting settings don't change when editing multiple scenes and ne...
To reproduce:1. Open attached project "Lighting Test.zip".2. Open Lighting settings window, and observe that "Scene_1" and "Scene_2"... Read more
[UNet] Buttons are not clickable when using world space canvas with UNet
To reproduce:1. Open project attached by the user2. Build and run it for desktop3. Open "loading" scene from Assets->Scenes in Ed... Read more
Player crashes when pressing Alt-F4 on full screen mode when it is build...
Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce:1. Open attached projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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