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0
votes
Postponed

[Enlighten] GI stuck when baking with Shadowmask

Progressive Lightmapper

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Apr 15, 2017

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Version/s: 5.6.0f3

When baking with shadowmasks, GI got stuck Reproduction steps:1. Open project attached.2. Build lighting. Expected result: Lighting ... Read more

8
votes
Fixed

Japanese and Korean IME are disabled when writing input in the Editor

Themes

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Jun 14, 2017

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Version/s: 2017.1.0b9

To reproduce:1. Open the "TestScene" scene in the attached project2. Select the Main Camera from the Hierarchy3. Change keyboard lan... Read more

0
votes
Fixed

[Android] An application crashes if Development Build is enabled, on dev...

Mobile

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Jun 20, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project "ReproProjezt.zip";2. Enable Development Build in Build settings;3. Build the scene ... Read more

0
votes
Fixed

Color banding after calling OnRenderImage after the PostProcessingStack

Camera

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open user attached project2. Wait until the scene bakes3. Play the scene4. Notice the banding issue after the ... Read more

1
votes
Fixed

[IAP] Building the project with IAP enabled results in failure and Error...

IAP

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Jun 20, 2017

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Version/s: 5.3.7p2

The issue only appears with Unity 5.3 when Build Target is set to iOS or WebGL. Steps to reproduce:1. Open User's attached project2.... Read more

0
votes
By Design

CompositeCollider2D does not get hit by Physics2D raycast

Physics2D

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Jun 20, 2017

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Version/s: 5.6.1p4

Set geometry type to polygon. Outline works as edge collider which doesn't have "interior" which could be hit by raycast To reproduc... Read more

0
votes
Not Reproducible

[WebGL][FF Win] Camera flag "don't clear" not working with new webglCont...

WebGL

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Jun 20, 2017

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Version/s: 2017.2.0a4

-e: with the introduction of webglContextAttributes option for overriding said attributes the "don't clear" flag on the camera can b... Read more

0
votes
By Design

[MSE] Lighting settings don't change when editing multiple scenes and ne...

Global Illumination

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project "Lighting Test.zip".2. Open Lighting settings window, and observe that "Scene_1" and "Scene_2"... Read more

0
votes
Won't Fix

[UNet] Buttons are not clickable when using world space canvas with UNet

Networking

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project attached by the user2. Build and run it for desktop3. Open "loading" scene from Assets->Scenes in Ed... Read more

0
votes
Fixed

Player crashes when pressing Alt-F4 on full screen mode when it is build...

OpenGL

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Jun 20, 2017

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Version/s: 5.5.4p1

Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce:1. Open attached projec... Read more

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