Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0a3
Issue ID
920045
Regression
No
Nvidia ShadowPlay crashes the Unity Editor under OpenGL
Steps to reproduce:
1. Create a new project with any version of Unity
2. Open Build Settings
3. Go to Player Settings -> Other Settings and uncheck Auto Graphics API for Windows
4. Add OpenGL and put it at the top of the list
5. Observe the crash
Expected result: Unity should not crash
Actual result: Unity crashes
Note:
Geforce GTX 750 TI
Driver version 382.05
Nvidia GeForce Experience version 3.6.0.74
Reproduced with: 5.4.5p3, 5.5.4f1, 5.6.1p3, 2017.1.0b9, 2017.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references
- [Metal][iOS] Application freeze when switching between portrait and landscape orientation on iPad Pro
Add comment