Search Issue Tracker

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

1
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using Ping from System.Net...

IL2CPP

-

Jul 13, 2022

-

Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the attached project ("IN-9999_repro.zip")2. Build And Run Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

-

Dec 07, 2019

-

Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

0
votes
Not Reproducible

Warnings appearing in the Console window when creating a new URP 3D Samp...

SRP Templates

-

Sep 17, 2024

-

Version/s: 6000.0.19f1, 6000.1.0a7

How to reproduce:1. Create a new 3D URP Sample Project2. Open the Console window3. Observe the warnings in the Console window Expect... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

1
votes
Fixed

[Hub] [Mac] Linux Support is installed at root of Unity installation ins...

Hub

-

Sep 26, 2019

-

Version/s: 2019.3.0a8, 2020.1.0a5

To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more

0
votes
Fixed

Tile Palette Brush Pick and Tile Palette Clipboard overlay indicators in...

2D

-

Mar 13, 2023

-

Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette3. Activate both Tile Palette Brush Pick and Tile Palette Clipboard overlays... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

1
votes
Fixed

Scene window isn't rendered when Camera GameObject is selected

Universal RP

-

Mar 22, 2023

-

Version/s: 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached “repro-project“ project2. Open the “C1L4” scene3. Select the “MainCamera” GameObject4. Obser... Read more

0
votes
Won't Fix

Playable function calls have inconsistent behaviour

Mecanim Animation

-

Mar 29, 2023

-

Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8, 2023.3.0a3

Reproduction steps:1. Open the attached “Repro2.zip“ project2. Open the “RootMotionBug” scene3. Enter Play mode4. Select “BasicMotio... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.