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Won't Fix
Votes
0
Found in
2020.3.46f1
2021.3.22f1
2022.2.13f1
2023.1.0b10
2023.2.0a8
2023.3.0a3
Issue ID
UUM-31822
Regression
No
Playable function calls have inconsistent behaviour
Reproduction steps:
1. Open the attached “Repro2.zip“ project
2. Open the “RootMotionBug” scene
3. Enter Play mode
4. Select “BasicMotionsDummyModel” GameObject and enable “Walk” property of “Root Motion Bug” Component
5. Wait for 2-3 seconds and disable “Walk” property
6. Observe Game window
Expected result: “BasicMotionsDummyModel” GameObject stops moving where it walked
Actual result: “BasicMotionsDummyModel” GameObject stops moving in its starting location
Reproducible with: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8
Reproduced on: macOS Monterey 12.6 (Intel), Windows 10 (by the reporter)
Note: The “RootMotionBug.cs” script has the code that causes the bug
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation