Search Issue Tracker

0
votes
By Design

Accessing the raw value of a USS variable fails when using customStyle.T...

-

May 03, 2023

-

Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more

0
votes
In Progress

NetcodeServerRateManager spams warning when set to Sleep

Package: Unity Netcode

-

Oct 15, 2025

-

Version/s: 1.9.0

Steps to reproduce: Create a NetCodeConfig in NetcodeSamples Set `ClientServerTickRate.targetFrameRateMode` to Sleep Play any sample... Read more

0
votes
Feature Request

GameObject Prefab Overrides are not retained when Rigidbody Components a...

-

Nov 16, 2023

-

Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce:1. Open the “PrefabOverrideRetainIssue“ project2. Open the “SampleScene”3. Open the “Terraformer_TESTER“ Prefab in ... Read more

0
votes
Won't Fix

Texture clamp mode isn't respected when importing FBX with embedded text...

-

Sep 02, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps:1. Open the user's attached project2. Import "cat_03_clamp" with embedded "clamp" texture Expected result: FBX im... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Feature Request

Snapshot screenshots take up an unreasonable amount of memory

Package: Memory Profiler

-

Jun 29, 2022

-

Version/s: 0.5.0-preview.1

Reproduction steps:1. Create a new project and install the Memory Profiler package2. Enter Play mode3. Open the Memory Profiler (Win... Read more

0
votes
Won't Fix

[Linux] VFX Graph input property can only be dragged into the graph area...

-

May 15, 2023

-

Version/s: 2022.2.19f1

Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more

0
votes
Active

UI Builder Data Path Source List starts flickering and scrolling when tr...

-

Oct 14, 2025

-

Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Open the attached project Open testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add Bin... Read more

0
votes
Fixed

Error i->previewArtifactID == found->second.previewArtifactID' is thrown...

-

Jun 06, 2022

-

Version/s: 2022.2.0a4, 6000.1.0b4, 6000.2.0a1

This assertion was randomly and rarely reproducible for a couple of years at least for me, but recently it started to happen much mo... Read more

1
votes
Won't Fix

Custom Pass Volume shader has different results when in Player

-

May 17, 2023

-

Version/s: 2021.3.25f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a1, 7000.0.0a1

Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.