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Won't Fix

Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2020.3.39f1

2021.3.9f1

2022.1.16f1

2022.2.0b8

2023.1.0a10

Issue ID

UUM-13589

Regression

No

Texture clamp mode isn't respected when importing FBX with embedded textures

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Reproduction steps:
1. Open the user's attached project
2. Import "cat_03_clamp" with embedded "clamp" texture

Expected result: FBX imported with "clamp" texture
Actual result: FBX imported with "repeat" texture

Reproduced with: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproducible on: Windows 11

  1. Resolution Note:

    This makes sense and would be a great feature but unfortunately, I don't think we're able to add it. Extracting textures from a FBX file simply creates image files in the project folder, the ADB then detects those files and imports them with the default Texture Importer settings. We have no way to pass on the wrap mode data from the Model Importer to the Texture Importers :(

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