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In Progress

In Progress in 1.9.X

Votes

0

Found in [Package]

1.9.0

Issue ID

MTTB-1663

Regression

Yes

NetcodeServerRateManager spams warning when set to Sleep

Package: Unity Netcode

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Steps to reproduce:

  1.  Create a NetCodeConfig in NetcodeSamples
  2.  Set `ClientServerTickRate.targetFrameRateMode` to Sleep
  3.  Play any sample (e.g. NetCube)

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Actual results: 
Console gets spammed with `Testing if will update when TargetFrameRateMode is set to Sleep`

Expected results: 
No warning is logged to the console

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Reproducible with versions: 
1.9.0

Not reproducible with versions: 
1.8.0

Can’t test with versions: 

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Tested on (OS): 
Mac

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Notes:
Reported by a user here: https://discussions.unity.com/t/log-get-spammed-testing-if-will-update-when-targetframeratemode-is-set-to-sleep/1689415

The PR that introduced this issue: https://github.cds.internal.unity3d.com/unity/dots/pull/12973

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