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NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce:1. Open the “InspectorOverlappingIssue“ project2. Open the “Assets/BugReport/BugReportScene.unity” scene3. In the H... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
The Player Freezes when changing to Fullscreen using the "Screen.SetReso...
How to reproduce:1. Open the “Test01.zip“ project2. Build and run the “TestScene“3. Click on the “Fullscreen“ button4. Click on the ... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Search is not performed on the first two columns of the Localization Table
Steps to reproduce:1. Open the attached project “IN-16078.zip“2. Open Window > Asset Management > Localization Tables3. In the... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened