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0
votes
Fixed

[HDRP] The Game view flickers when interacting with the Editor UI and a ...

HD RP

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Oct 21, 2022

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Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: Open the user attached project Open the “IndoorsScene” scene Observe the Game view while interacting with Editor... Read more

2
votes
Fixed

Unable to load sub assets from an FBX file when using Addressables

Package: Addressables

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Jun 25, 2024

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Version/s: 2.1.0

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Fixed

[VFX] OOM on GPU causing unexpected behavior with multiple spawner

Visual Effects

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Jul 08, 2022

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Version/s: 2021.3.5f1, 2022.1.9f1, 2022.2.0a18, 2022.2.0b1, 2023.1.0a1

Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more

1
votes
Fixed

Device crashes when inheriting from MonoBehaviour in a script compiled i...

Build Systems

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Sep 29, 2022

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Version/s: 2022.2.0a14, 2022.2.0b8, 2023.1.0a12

Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

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