Search Issue Tracker
Fixed
Fixed in 2020.3.42f1, 2021.3.13f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-1137
Regression
No
[WebGL] TouchPhase.Stationary not working on WebGL build
Reproduction steps:
1. Open attached Project
2. Open Assets\\Scenes\\SampleScene Scene
3. Build and Run for WebGL
4. Touch and Hold on the Screen (Without moving a finger)
Expected result: Red and White Particles appear
Actual result: Red Particles appear
Reproducible with: 2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] The Error "ReleaseButton expects buttonId" is thrown when trying to add file using drag and hold in the Project Window
- Highlighted text is difficult to see in “Create Node” menu when Editor theme is set to light
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
Resolution Note (fix version 2022.1.17f1):
Fixed in: 2022.1.17f1