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Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce: 1. Download 1187834_repro.zip 2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list 2. B... Read more
Gamepad stick inputs are not recognized in WebGL Player
Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce: 1. Create a new Unity project 2. Create a new folder and drag it to the 'Favorites' section 3. Inside this folder ... Read more
[Quick Search] NullReferenceException is thrown on Creating Asset, Prefa...
On Creating Asset, Prefab & Scene in Search Index Manager from Global Search window causes NullReferenceException in the console. ... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce: 1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip" 2. Build and Run the project 3. Notice Re... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1