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0
votes
Fixed

[VFX] Wrong type popup gets stuck

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Jan 24, 2024

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Version/s: 2021.3.34f1

Reproduces on: 2023.3.0b3, 2021.3.34 Steps to repro: 1) Create a new HDRP/URP project 2) Create a new VFX Graph 3) Creat... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more

0
votes
Won't Fix

[Animator] Parameters on a Blend node get truncated mid-character

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Jan 17, 2024

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Version/s: 2021.3.26f1

Steps to reproduce: # Create a new Animator Controller (Assets>Create>Animator Controller) # Open it and create a new parameter ... Read more

6
votes
Fixed

Editor fps is reduced by half when more than 1 camera is enabled while i...

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Jun 21, 2023

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Version/s: 2022.3.2f1, 2023.1.0f1, 2023.2.0a20

Steps to reproduce: 1. Open the attached user's project "Xr Cam Performance Hell.zip" 2. Connect Quest 2 to Oculus Link 3. Make s... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Active

System.UnauthorizedAccessException on native lib when trying to build fo...

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May 25, 2022

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.2.0a15, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user's project "Salsa_UP.zip" from a Perforce workspace 2. Connect project to Perforce workspace (Ed... Read more

0
votes
Fixed

[XR][URP] renderViewportScale doesn't fill whole view after scaling

Package: Scriptable Render Pipeline Universal

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Oct 19, 2020

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Version/s: 10.1

using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more

1
votes
Won't Fix

GameObjects are shaded differently when Camera's Anti-aliasing is set to...

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Jun 07, 2023

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Version/s: 2023.1.0b21

How to reproduce: 1. Open the “TAATest.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected result: Both “Terra... Read more

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