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Won't Fix
Votes
0
Found in
2021.3.26f1
Issue ID
UUM-60810
Regression
No
[Animator] Parameters on a Blend node get truncated mid-character
Steps to reproduce:
# Create a new Animator Controller (Assets>Create>Animator Controller)
# Open it and create a new parameter of any type under Parameters
# Name the parameter anything that is longer than 10 characters (e.g. "LongerName")
# Create a new Blend state in the controller (rmb>Create State>From New Blend Tree)
# Enter the blend tree and select the main node
# Change the blend parameter to the one from steps 2-3
# Observe the truncated title on the blend node
Expected result: the parameter name could be cut off with dots or otherwise beautified. We could also explore allowing longer parameter names to be displayed.
Actual result: the label is truncated in a visually sub-optimal manner
Reproducible with: 2021.3.26f1, 2022.3.17f1, 2023.2.7f1, 2023.3.0b3
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation