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Won't Fix

Votes

1

Found in

2023.1.0b21

Issue ID

UUM-39530

Regression

Yes

GameObjects are shaded differently when Camera's Anti-aliasing is set to TAA

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How to reproduce:
1. Open the “TAATest.zip“ project
2. Open the “SampleScene“
3. Observe the Game view

Expected result: Both “Terrain“ and “Terrain2” GameObjects blend seamlessly
Actual result: “Terrain2“ Game object is highlighted differently (image attached)

Reproducible with: 2023.1.0a20, 2023.1.0b21, 2023.2.0a16
Not reproducible with: 2022.3.1f1, 2023.1.0a19, 2023.2.0a18
Could not test with: 2021.3.27f1 (TAA option is unavailable)
Fixed in: 2023.2.0a17

Reproducible on: Windows 10

  1. Resolution Note:

    Fixed in 2023.2.0a17

Comments (1)

  1. KrystofZacek

    Jul 19, 2023 11:29

    On multi-tile terrain this bug also causes shaking and lite stripes on the second terrain tile (URP 2023.1)

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