Search Issue Tracker
Fixed
Fixed in 2021.3.39f1, 2022.3.25f1, 2023.2.17f1, 6000.0.3f1
Votes
0
Found in
2021.3.34f1
6000.0.37f1
Issue ID
UUM-61583
Regression
No
[VFX] Wrong type popup gets stuck
Reproduces on: 2023.3.0b3, 2021.3.34
Steps to repro:
1) Create a new HDRP/URP project
2) Create a new VFX Graph
3) Create two operators that have incompatible slots (float1 and sample tex in my case)
4) Drag float1 connection out and hover it over texture input slot
5) Hit escape to cancelĀ
6) Observe wrong type popup gets stuck and moves around with graph
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 6000.0.3f1):
Verified in build 6000.0.3f1
Resolution Note (fix version 2021.3.39f1):
Verified in build 2021.3.39f1