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1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
Active

[Linux] Unable to resize down “Pick a type” window after maximizing it i...

Graph Toolkit

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Feb 03, 2026

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Version/s: 6000.4.0b7, 6000.5.0a6

Steps to reproduce:1. Create new Unity project2. Import provided "MySimpleGraph" script3. In the Project window, right-click -> C... Read more

2
votes
Won't Fix

The "RunStarted" callback method is not invoked when using the "TestRunC...

Package: Test-Framework

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Oct 14, 2022

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Version/s: 1.1.0, 1.1.31, 1.1.33

Reproduction steps:1. Open the attached project2. Open Window → General → Test Runner3. In the Test Runner window select EditMode an... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

0
votes
Active

"TextGenerationInfo pointer is null" Errors are logged when hovering ove...

Text (ATG)

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Feb 04, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce: Create a 3D URP Project Open the UI Builder and UI Debugger Windows (Window > UI Toolkit > UI Builder/Debu... Read more

0
votes
Active

The Editor freezes indefinitely when a large number of elements are ente...

ShaderGraph

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Oct 23, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Heatmap with Default Values (Assets >... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

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