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Nondeterministic build when building Asset Bundle containing shaders
Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
[Win10] Editor closes when changing Auto Graphics API and does not restart
Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more
[Quest 3][OculusXR] Artifacts on the right eye when SubSampled Layout is...
Steps to reproduce:1. Download the attached user's project "ai-xr-poc.zip"2. Switch to Android3. Make sure OculusXR is enabled in XR... Read more
Texel validity scene view mode crashes
Steps to reproduce:1. Open [^Repro-Texel-Crash.zip]2. Open Scenes > SampleScene.unity3. Go to Window > Rendering > Lighting... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...
NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more
[Android] Input is being recorded while Splash screen is still being sho...
To reproduce:1. Open attached project "Test Project.zip"2. Build for Android3. While the application is in splash screen (or even ea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size