Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4
2018.4
2018.4.3f1
2019.1
2019.2
2019.3
Issue ID
1166705
Regression
No
[Android] Input is being recorded while Splash screen is still being shown when application is launched
To reproduce:
1. Open attached project "Test Project.zip"
2. Build for Android
3. While the application is in splash screen (or even earlier), touch the device several times
4. When application loads, observe touch count received
Expected: input is recorded only after splash screen is no longer being shown
Actual: input is being recorded before splash screen is finished or even appears
Reproduced in: 2017.4.0f1, 2017.4.29f1, 2018.4.3f1, 2019.1.9f1, 2019.2.0b8, 2019.3.0a8
Note: does not reproduce on standalone or iOS
Reproduced on devices:
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00270, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
N/A, Samsung Galaxy S7 (SM-G930F), Android 7.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
Not reproduced on devices:
VLNQA00232, iPhone 8 Plus (iOS 12.1.2)
iPad Pro 12.9" (iOS 11.0)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (2019.1.X):
This issue is in the old input system that is currently being deprecated. We will no longer be addressing the legacy input bugs with the new input system readying for release.