Search Issue Tracker

0
votes
Fixed

Game View does not refresh after finishing Splash Screen Preview

Scene/Game View

-

Jul 01, 2019

-

Version/s: 2019.3.0a8

Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

0
votes
Fixed

[VisionOS] Material swap does not work for bake to mesh particle system ...

-

Jun 11, 2024

-

Version/s: 2022.3.32f1, 6000.0.10f1

Reproduction steps: Open the attached “Repro“ project Build the project on “visionOS” platform (File > Build Settings > vision... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

-

Sep 27, 2019

-

Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

-

May 23, 2022

-

Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

-

Jun 30, 2022

-

Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

-

Jun 27, 2022

-

Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Fixed

[URP][RG] DynamicFogProfile is not rendered in Play mode when SSAO is en...

SRP Foundation

-

Jun 04, 2024

-

Version/s: 6000.0.5f1

Reproduction steps:1. Open the attached “SSAOBug.zip”2. Select “PC_Renderer.asset” in the Project window3. Select “Deferred” Renderi... Read more

0
votes
Fixed

Crash on ParticleSystemRenderer::UpdateVertexInputLayout when copying an...

Visual Effects

-

Jun 13, 2024

-

Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.7f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarchy, c... Read more

0
votes
Third Party Issue

[Android] Resources aren't loaded when using multiple users feature

-

Jun 06, 2024

-

Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1

Steps to reproduce:1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users”2. Add and set up a ... Read more

0
votes
Won't Fix

Ray tracing shader warning are never displayed in the inspector

Graphics Device Backends

-

Jul 05, 2022

-

Version/s: 2022.2.0a18, 2023.1.0a3

Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.