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[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more
Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.uni... Read more
[iOS][UaaL] UnityFramework with 3rd party plugins triggers watchdog term...
Reproduction steps: 1. Open project in "FirebaseTestMintegral.zip" 2. Build the project for iOS 3. Open .xcworkspace generated in th... Read more
Console displays warning about importing c4d files when a Scripted Impor...
Reproduction steps: 1. Open the attached project “Cinema4DImporter“ 2. Observe Console Expected result: Unity shouldn't log a w... Read more
System.Net.Socket objects throw ArgumentException in IL2CPP after instal...
How to reproduce: 1. Install SDK 10.0.19041.0 ( https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ ) 2. Open the a... Read more
[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...
Steps to reproduce: 1. Open original user's "MirrorShaderBundleTest.zip" project 2. Open the LoadScene scene and enter play mode 3. ... Read more
"The value of \"byteLength\" is out of range" error is thrown in the Hub...
{"level":"error","message":"Unhandled promise rejection, reason: The value of \"byteLength\" is out of range. It must be >= 1 and <=... Read more
"ArgumentException: Object at index 0 is null" thrown when entering play...
How to reproduce: 1. Create a new project 2. Create a c# script and attach it to any object in the Hierarchy window 3. Add second I... Read more
Broken mouse pointer input coordinates in GraphicRaycaster for certain w...
How to reproduce: 1. Open the attached project "CanvasBrokenRaycastRepro.zip" 2. Open Assets/Launch.unity 3. Build And Run the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
- [Android] Selection of text in the InputField is not being removed when pressing the backspace button on Android Devices