Search Issue Tracker

By Design

Votes

2

Found in

2018.4

2019.3.3f1

2020.2

Issue ID

1223878

Regression

No

The values of Width and Height properties in Rect Transform differs when Preferred Size is set in the Content Size Fitter

uGUI

-

The values of Width and Height properties in Rect Transform are different in the Scene View and in the Prefab Mode when the Preferred Size is set in the Content Size Fitter component

How to reproduce:
1. Open the project "case_1223878-ContentSizeFitter"
2. Open the Scene "SampleScene"
3. Select the GameObject "Image" in the Hierarchy
4. Observe the values of Width and Height properties in the Rect Transform component in the Inspector
5. Press the Open button in the Inspector to open the Prefab
6. Observe the values of Width and Height properties in the Rect Transform component in the Inspector

Expected results: the values of Width and Height properties in the Rect Transform component are different in the Prefab Mode and in the Scene view
Actual results: the values of Width and Height properties in the Rect Transform component are the same in the Prefab Mode and in the Scene view

Reproducible with: 2018.4.18f1, 2019.3.3f1, 2020.1.0a25, 2020.2.0a1

Could not test with: 2017.4.37f1 because the Prefab Mode is not available

Notes:
1. It is reproducible only when the GameObject "Image" has the Content Size Fitter component where Horizontal Fit and Vertical Fit are set to Preferred Size
2. It is not reproducible when the GameObejct "Canvas" has the Canvas Scaler component where Reference Pixels Per Unit is set to 100

  1. Resolution Note (2020.1.9f1):

    When opening the prefab mode there is a default canvas element that is created for UI elements. This is created with default values. If the user has changed the defaults on their canvas they can override the default UI scene used for prefab mode. This would be required in this case as they system is doing what its suppose to based on the data it has.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.