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Fixed in 2020.2.X

Votes

0

Found in

2019.2.0a3

2020.2.0a1

Issue ID

1223708

Regression

No

[Preset] MeshRenderer does not save changes on creating its preset when "Contribute Global Illumination" is enabled

IMGUI

-

On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the Contribute GI checkbox.
Refer attached video

Steps to Reproduce:
1. Create a New Project
2. Hierarchy > Right-click > 3D Object > Cube
3. Cube > Inspector > MeshRenderer > Lighting > Contribute Global Illumination > Enable
4. Create preset of MeshRenderer

Actual Result:
Preset doesn't retain "Contribute Global Illumination" property

Expected Result:
Preset should retain all the properties of the original instance

Note:
"Contribute Global Illumination" property was introduced in 2019.2.0a3

Occurring on:
2020.2.0a1, 2020.1.0a26, 2019.3.4f1, 2019.2.0a3

Environment:
Windows 10 and macOS 10.14

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