Search Issue Tracker

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

-

Jan 18, 2016

-

Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
Won't Fix

[WinARM] Editor Windows can't be docked in the same tab using touch scre...

-

May 24, 2024

-

Version/s: 6000.0.4f1

Steps to reproduce: 1. Create a new project 2. Try docking the Game View window in the same tab as the Inspector window Actual resul... Read more

4
votes
Fixed

InflateFieldDefinition crash in builds when a specific script is include...

IL2CPP

-

May 25, 2022

-

Version/s: 2021.3.3f1

How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

-

Aug 23, 2019

-

Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

-

Dec 21, 2019

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

Set as first/last sibling is not working when using Menu Bar

Scene Tooling

-

Oct 05, 2022

-

Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

-

Jan 25, 2016

-

Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.