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0
votes
Fixed

Terrain Tool Overlay Labels Show Unnecessary Prefixes Like SH and PH, Ro

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Jul 21, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2

Steps to reproduce: Create a new 3D Unity project In the Hierarchy, create a Terrain GameObject via 3D Object > Terrain Select th... Read more

0
votes
Active

Shader Graph Info Box Text Becomes Center-Aligned When Project Settings ...

ShaderGraph

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Jul 21, 2025

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Version/s: 2021.3.45f1, 2022.3.63f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more

0
votes
Fixed

Transform Component doesn't collapse when pressing on the top pixels of ...

UI Toolkit Controls

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Oct 04, 2022

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Version/s: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2021.3.11f1, 2022.1.0b2, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more

0
votes
Active

[Android] The spacing between the navigation bar and the Ad Banner is to...

Ads

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Jul 17, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android Expected result: The an... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Active

"Assertion failed on expression CompareApproximately" error thrown when ...

Mecanim Animation

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Feb 06, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

How to reproduce:1. Open the attached project “IN-132774”2. Open the “SampleScene”3. In the Hierarchy, select the “TEST_OBJECT” Game... Read more

0
votes
Fixed

2D Animation package performance has degraded in newer (2.2.0 P4 and lat...

Package: 2D Animation

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Aug 04, 2019

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Version/s: 2.2.0 Preview 4

How it was tested:1. Created a new project2. Added assets from ("REPRO.zip")3. Added 4 copies of ("agate.psb") asset to the Scene4. ... Read more

0
votes
Fixed

Character Joints transforms get distorted when a ragdoll is created usin...

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May 27, 2024

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Version/s: 6000.0.4f1

Reproduction steps:1. Open the attached “TurnBased_Strategy.zip” project2. Double click on the “UnitRagdoll” GameObject in the Hiera... Read more

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