Search Issue Tracker
Fixed in 2.2.1-preview.1
Votes
0
Found in [Package]
2.2.0 Preview 4
Issue ID
1174167
Regression
Yes
2D Animation package performance has degraded in newer (2.2.0 P4 and later) versions when entering Playmode
How it was tested:
1. Created a new project
2. Added assets from ("REPRO.zip")
3. Added 4 copies of ("agate.psb") asset to the Scene
4. Open the Game window and turn on Stats
5. Open Profiler window (Window->Analysis->Profiler)
6. Enter Playmode
7. Recorded data
Expected result: 2D Animation package performance is the same or better than the previous version
Actual result: 2D Animation package performance is worse than the previous version
Results collected when comparing to the best performing Unity version (2D Animation package version):
- 2020.1.0a4 - 0a5 (3.0.5): 15% slower
- 2019.3.0b4 (3.0.4 - 3.0.5): 69% slower
- 2019.3.0a12 (2.2.0 P4): 48% slower
- 2019.2.7f2 (2.2.0 P4): 48% slower
- 2019.1.14f1 (2.1.0 P7): Best performer, this version was used as a base line to measure performance
- 2018.4.10f1 (2.0.0 P3): 43% slower
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Add comment