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[VideoPlayer][Editor] Video stops playing when drop-down list is shown
Reproduction steps:1. Open the attached project2. Open and play scene "videoTest1"3. Wait for video to start playing4. On the menu b... Read more
Crash in mono_marshal_get_runtime_invoke when building project without s...
How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more
StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...
It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3Reproduces on 5.6 only - !regressio... Read more
When overwriting text with Multibyte characters, old text stays until te...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Enter normal characters into the input field4. Sele... Read more
Clicking away when inputting Multibyte characters in the input field, du...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Start writing Multibyte characters in the input fie... Read more
Unity crashes when saving something while being out of space
To reproduce:1) Have an almost full partition (I used a USB Drive for testing)2) Create a project there3) Finish filling up the part... Read more
The function UnloadSceneAsync does not work with variable data type Scen...
Reproduction steps:1. Open the attached project;2. Open the scene "Scene0";3. Enter the Play mode;4. Observe the Console window; Act... Read more
[Android] VideoPlayer crashes when calling videoPlayer.Prepare()
How to reproduce:1. Open the attached project2. Build and Run videoTest2 scene on Android deviceResult: Application crashes when ini... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size