Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0p4
Issue ID
871014
Regression
No
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:
1. Open the attached project
2. Build the project to Standalone, Android or WebGL
Actual result: Unity crashes while processing "Game" scene
Reproduced on (Windows 10):
5.5.0b1, 5.5.0f1, 5.5.0p4
Doesn't reproduce on (Windows 10):
5.6.0b4
Notes:
- Issue doesn't reproduce on OSX machines (tested on OSX Sierra 10.12.2)
- Issue doesn't reproduce on an empty project
- Unity crashes without bug reporter and stack trace
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
This is a duplicate of issue #865522