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StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...
It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3Reproduces on 5.6 only - !regressio... Read more
When overwriting text with Multibyte characters, old text stays until te...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Enter normal characters into the input field4. Sele... Read more
Clicking away when inputting Multibyte characters in the input field, du...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Start writing Multibyte characters in the input fie... Read more
Unity crashes when saving something while being out of space
To reproduce:1) Have an almost full partition (I used a USB Drive for testing)2) Create a project there3) Finish filling up the part... Read more
The function UnloadSceneAsync does not work with variable data type Scen...
Reproduction steps:1. Open the attached project;2. Open the scene "Scene0";3. Enter the Play mode;4. Observe the Console window; Act... Read more
[Android] VideoPlayer crashes when calling videoPlayer.Prepare()
How to reproduce:1. Open the attached project2. Build and Run videoTest2 scene on Android deviceResult: Application crashes when ini... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
[Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors
1. What happened[Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors, like: '…/New Unity Project/CSC: Error CS0518: Th... Read more
[5.5 mobile regression] Mobile Shadow Resolution Capped to 1024 in Unity...
Due to shadow resolution calculation change sometime in 5.5, on some devices directional light shadows can't go past 1024 size now. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog