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Output Particle HDRP Lit Decal is incorrectly rendered when it is set to...
How to reproduce: 1. Open the attached Project "WorldSpaceVFXDecalIssue-2022.3.4" 2. Load the Scene "VFX/World Space Visual Effec... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
Lighting baking process freezes when the Probe Volumes are enabled
Reproduction steps: 1. Create a new "3D Sample Scene (HDRP)" project 2. Enable Probe Volumes, add Probe Volume to the Scene, and b... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more
Mixing types in string interpolation causes BC1345
String interpolation works when using like types, but not when mixing. {code:java} [BurstCompile] static public void AnyAmou... Read more
[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible 2. Create a new shape and select it 3. Enter either edge or... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more
The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more
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