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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
4
Found in
5.0.0f3
Issue ID
673250
Regression
Yes
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent)
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent)
1. What happened
When adding grass to the terrain - the whole Editor becomes very slow and Gfx.WaitForPresent call takes 200ms (use Profiler to check that). After removing grass (by pressed Shift) - the Editor becomes to normal behaviour
This is regression - doesn't reproduce on 4.6.1.p1, and reproduces on 5.0 versions(checked: for 5.0.0b8 - you need to add more grass, for 5.0.0f2 - you need to add less grass(see attached video))
2. How we can reproduce it using the example you attached
1 Open attached porject and scene "terrainGrassSlow"
2 Notice that Editor is very slow
Please see attached video for more info
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to reproduce this on new project
1 Create new project
2 Add terrain and change its size to 20x20, start adding grass(for example use grass texture from standart assets) to it while editor start be very slow
Comments (2)
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Eazu
Dec 05, 2015 12:02
Es un problema recurrente que no sólo está en el terrno, ya que a mi me ocurre y no tengo hierba.
munozpro
Jul 18, 2015 23:56
Iam Having The Same Issue And Im Only Getting 15-20 FPS. In 5.1.0f3.