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0
votes
Third Party Issue

Crash on "Microsoft::Holographic::AppRemoting::Timestamp::Timestamp" whe...

Package: OpenXR Plugin

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Jun 27, 2023

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Version/s: 1.8.0, 1.8.1

How to reproduce:1. Open the attached project "hand-tracking-with-remoting.zip"2. Open Mixed Reality>Remoting>Holographic Remo... Read more

0
votes
Won't Fix

The CaptureScreenshot method scales UI incorrectly when using an orthogr...

Graphics Device Features

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May 29, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

1
votes
By Design

None of Editor tooltips aren't shown when in Play Mode

IMGUI Framework

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Jun 22, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18

Reproduction steps:1. Open the attached project “TooltipBug“2. Enter Play Mode3. Hover mouse over the Pause button Expected result: ... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

1
votes
Won't Fix

Raycast hit detection is inaccurate when Camera's "Clipping Planes: Near...

uGUI

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Jun 21, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21, 2023.3.0a1

How to reproduce:1. Open the user-attached project "GraphicRaycasterBug"2. Open the "SampleScene" scene3. Enable the "Root2 (BUG)" G... Read more

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