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1
votes
Fixed

[VFX] Unexpected garbage from SpawnOverDistance

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Sep 16, 2022

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Version/s: 2021.3.8f1, 2021.3.9f1, 2022.2.0b8, 2023.1.0a10

Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more

0
votes
Fixed

[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...

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Sep 14, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more

0
votes
By Design

Custom shader is displayed incorrectly in the Play Mode when SRP Batcher...

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Mar 21, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “repro_IN-71109“ project2. Open the “SampleScene“3. Select the “/Assets/Settings/URP-Balance... Read more

1
votes
Fixed

Values in "Rect Transform" component are only partially updated when cha...

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May 29, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4, 6000.3.0a1

How to reproduce:1. Create and open a new project2. In the Hierarchy, right click and select UI > Scroll view3. Drag and drop the... Read more

0
votes
Fixed

Graphics.DrawMesh stops rendering the mesh when the Editor is paused

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May 16, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a14

How to reproduce:1. Open the attached project "draw.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pause the Editor... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Fixed

Entering play mode re-centers the graph

Package: Unity Behavior

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Jan 28, 2025

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Version/s: 1.0.7

Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

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