Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.4.2p3
Issue ID
849564
Regression
Yes
Calling AudioClip.UnloadAudioData on an external audio clip unloads all external audio clips and throws no errors
Reproduction steps:
1. Open the project
2. Open the only scene available
3. Play the scene
4. Wait for the script to finish
-Observe the console and note that none of the audio files are playing
Actual result: No errors are thrown and all externally loaded audio clips unload
Expected result: Error is thrown when unloading audio clips that were loaded externally
Reproduced on: 5.6.0a2, 5.5.0b11, 5.4.2p4, 5.4.0f1
Not reproducable on: 5.3.7f1, 5.3.6p7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP build fails when using EditorUserBuildSettings.il2CppCodeGeneration
- Scene template title section with its functions becomes hidden when scroll is used
- "UnauthorizedAccessException" thrown when using System.IO in UWP Build
- Rect Transform Scale is affected by Sprite Renderer Size when in Prefab mode
- Crashes on GarbageCollector::CollectIncremental when entering the Play Mode
jordan_ellipsis
Aug 16, 2017 17:45
Getting this in 5.6.2f1 and 5.6.3f1.
nullwill
Jul 04, 2017 06:59
This is not fixed in 5.6.2f1