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Fixed in Unity 5.6.0

Votes

1

Found in

5.4.2p3

Issue ID

849564

Regression

Yes

Calling AudioClip.UnloadAudioData on an external audio clip unloads all external audio clips and throws no errors

Audio

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Workaround is possible

Reproduction steps:
1. Open the project
2. Open the only scene available
3. Play the scene
4. Wait for the script to finish
-Observe the console and note that none of the audio files are playing

Actual result: No errors are thrown and all externally loaded audio clips unload
Expected result: Error is thrown when unloading audio clips that were loaded externally

Reproduced on: 5.6.0a2, 5.5.0b11, 5.4.2p4, 5.4.0f1
Not reproducable on: 5.3.7f1, 5.3.6p7

Comments (2)

  1. 99df8a7fb6ec5f8afad1f3366c78fdce?d=mm

    jordan_ellipsis

    Aug 16, 2017 17:45

    Getting this in 5.6.2f1 and 5.6.3f1.

  2. 4fe0573b54f055c0981f19f8c37972d4?d=mm

    xythec

    Jul 04, 2017 06:59

    This is not fixed in 5.6.2f1

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