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0
votes
By Design

Directionality artifacts in multi-scene lighting setups

Progressive Lightmapper

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Jun 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more

0
votes
Fixed

HDRP raytracing build fails and an error is thrown to the console when u...

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Jan 28, 2025

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Version/s: 6000.2.0a2

Steps to reproduce: Create HDRP Core Template Setup ray-tracing for that project (switch gfx api to dx12, in HDRP asset and project ... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Active

White artifacts are displayed in the Editor when switching the platform ...

DirectX11

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Jan 22, 2025

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Version/s: 6000.0.30f1

How to reproduce:1. Open the attached "IN-90951" project2. Open the "City" Scene3. Locate and open the “Materials” folder inside the... Read more

0
votes
Fixed

Sprite renderer does not issue draw calls correctly when using SRP Batcher

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Jan 24, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce:1. Open the attached "IN-93517" project2. Open the "SampleScene"3. Open the Frame Debugger window (Window > Anal... Read more

0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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May 31, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Fixed

FrameDebugger has no texture preview except Texture2D

FrameDebugger

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Jun 07, 2022

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Version/s: 2022.2.0a3

Steps:1. Open attached ReproSkinnedMesh.zip2. Open Repro scene3. Open FrameDebugger, enable it4. Render.OpaqueGeometry > RenderFo... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more

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