Search Issue Tracker

19
votes
Fixed

"Failed to load window layout" error window is shown when trying to open...

Themes

-

Sep 27, 2019

-

Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Steps to reproduce:1. Open Control Panel -> Region2. Change Format to Turkish (Turkey)3. Create a new project or open an existing... Read more

17
votes
Fixed

Allocated memory is not cleared when loading and unloading scenes

Scene Management

-

Sep 07, 2020

-

Version/s: 2018.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more

29
votes
Fixed

UnityWebRequest crashes if invoked when player is quitting

-

Feb 05, 2024

-

Version/s: 2021.3.33f1, 2022.3.14f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a12

Steps to reproduce: 1. Attach the included script to a game object2. Build a player3. Observe crash Read more

15
votes
Fixed

"Path could not be found for script compilation file" error is thrown wh...

-

Nov 08, 2024

-

Version/s: 6000.0.27f1, 6000.1.0a4

Reproduction steps:1. Open the attached “RoslynTest01” project2. Observe the console logs Expected Result: No errors are thrownActua... Read more

13
votes
Duplicate

Project failing to Build with Baked Lighting across multiple Additive Sc...

Deployment Management

-

Dec 22, 2017

-

Version/s: 2017.2.0p3

To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity2. Open "23_LightingRepro" scene3. Build... Read more

13
votes
Fixed

[IL2CPP] Build fails when compiling a struct with a long array inside it

IL2CPP

-

Jul 31, 2019

-

Version/s: 2019.2.0a13, 2019.2.0f1, 2019.3

Repro steps:1. Open QA attached project "repro_1173310"2. Make sure scripting backend is set to IL2CPP3. Build the project Actual: B... Read more

21
votes
Fixed

[URP] Particles are flickering when in Play Mode

Visual Effects - Legacy

-

Dec 23, 2021

-

Version/s: 2020.3.23f1, 2020.3.24f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Mesh Particle System bug.zip"2. Enter Play Mode3. Turn on VSync4. Observe the Game Vi... Read more

17
votes
Fixed

URP internal shader errors when the iOS is selected as a Build Target on...

-

Jul 11, 2024

-

Version/s: 6000.0.10f1

How to reproduce:1. Open the “IN_ 79876” project2. In the Build Settings make sure iOS Build Target is selected3. Observe the Consol... Read more

23
votes
Fixed

ScriptableRuntimeReflection allocates 17 Bytes of GC per frame

Mono

-

Nov 02, 2018

-

Version/s: 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

Steps to reproduce:1. Create a new project2. Open the profiler window3. Enter Playmode Expected result: no GC allocation from Script... Read more

45
votes
Not Reproducible

[iOS] Screen flashing after the iOS splash screen

Metal

-

Oct 08, 2025

-

Version/s: 6000.0.61f1, 6000.4.0a4, 6000.5.0a6

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.