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Event.current.MousePosition shows the jumping x axis values
Event.current.MousePosition shows the jumping x axis values. This is happens while dragging the object in the Scene window. Reproduc... Read more
Reflection Probes do not render Command Buffered visuals and lights
Steps to reproduce a bug:1. Open the attached project TestCase.zip;2. Open the "_DeferredCustomLights" scene;3. Press on the Reflect... Read more
Unreachable code in IENumerator method causes console warnings to be dup...
STR:1. Open the project2. Observe "Test.cs" contents3. Observe the "Unreachable code" displayed as both error and a warning Expected... Read more
SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...
STR:1. Open "main" scene in the project2. Play the scene3. Observe the additive scene is not loading and object not instantiating4. ... Read more
Last frame of the animation is skipped if resources are loaded in the sa...
How to reproduce:1. Open the attached project2. Open and play test scene3. Click on the button in the center of the canvas4. This bu... Read more
[VR][SinglePass] Fullscreen effect not rendering in single pass stereo mode
Steps to reproduce:1. Download and open attached project "Raymarching Not Working.zip"2. Open scene "Demo"3. Make sure VR mode is on... Read more
SafeBinaryRead::BeginTransfer crash caused by ProjectSettings.asset on a...
Repro steps:1. Open "test.zip" project Note: User tried to restore the deleted project, thus ProjectSettings.asset got corrupted and... Read more
Packing sprites using Sprite Packer crashes this particular project on A...
Reproduction steps:1) Open user's attached "CustomSpritePacker.7z" project (3.7 MB)2) Make sure that Sprites have Packing Tag (all s... Read more
Cube 'stumbles' while sliding down the plane when they both have physics...
Steps to reproduce:1. Open attached project2. Open "2" scene3. Press play4. ObserveResult: cube falls down onto plane and starts sli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size