Search Issue Tracker
Altitude Heatmap is not drawn on the Terrain's surface when using the "3...
Reproduction steps:1. Open the attached “IN-54298 Terrain Altitude Heatmap Bug 2.zip“ project2. Open the “OutdoorsScene”3. Move the ... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
Redo action is missing when Property was previously deleted
Steps to reproduce: Open the attached Project named "UndoRedoIssue" Open TestGraph VFX asset Delete TestFloat Property Undo TestFloa... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more
Scene Gizmo dropdown only works once after domain reload
Steps to reproduce: Click on the Scene View gizmo setting dropdown arrow Click away to dismiss it Click again Actual results: The gi... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
Audio can not be muted when using Virtual Player
How to reproduce:1. Open “IN-91904_TestMPPMAudio” project2. Navigate to Window > Multiplayer > Multiplayer Play Mode3. Checkma... Read more
[WebGL] Camera in 3D Scene starts spinning after moving a mouse when pla...
Steps to reproduce: Open the attached "StandartAssetsWebGL.zip" project in File > Build Settings make sure that WebGL Platform is... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved