Search Issue Tracker
Active
Fixed in 2022.2.2f1, 2023.1.0a17
Under Consideration for 2020.3.X, 2021.3.X
Votes
0
Found in
2020.3.39f1
2021.3.10f1
2022.1.17f1
2022.2.0a19
2023.1.0a11
Issue ID
UUM-14787
Regression
No
[MacOS] Crash when opening project while HOME is null
Reproduction steps:
1. Create an empty project
2. Open Terminal
3. Run the command “{{{}unset HOME{}}}“
4. Open the project through Terminal with Command “[Unity Editor path] {{-projectPath}} [Project path]” (example: {{{}/Applications/Unity/Hub/Editor/2021.3.9f1/Unity.app/Contents/MacOS/Unity -projectPath /Users/username/Projects/empty{}}})
Expected result: Project opens
Actual result: Editor crashes
Reproducible with: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Reproducible on: macOS Monterey 12.5 (M1 Max), macOS 12.5.1 (Intel)
Note: Stack trace info is missing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest 2] Surface shader and multi-view sampling custom textures broken in Quest 2
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
Add comment