Search Issue Tracker
[FMOD] "Cannot create FMOD::Sound instance for clip" error thrown in the...
Repro steps:1. Open attached project2. Enter Play Mode Expected: No errors appear in the ConsoleActual: "Cannot create FMOD::Sound i... Read more
SerializedObject.hasModifiedProperties returns false after modifying pro...
How to reproduce:1. Open the attached '1328336.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Ins... Read more
[DSPGraph] Audio is not played ~60 seconds after compilation in Editor mode
Reproduction steps:1. Open attached project2. Open Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph examples/PlayCl... Read more
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individua...
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individual Mode Waterfall animated tile has glitchy animation when pa... Read more
[HDRP] Emission Input variables do not have any effect when animated
How to reproduce:1. Open the attached "1328108_Repro" project2. Open the "Test" Scene3. Open the Animation window (Window->Animat... Read more
Physics2D settings is missing the Open Reference icon in the Project Set...
Steps to reproduce:1. Download a Unity Editor from the Hub2. Download and open the project "Test.zip"3. Open Project Settings (Edit ... Read more
[SafeArea] When device is held in Portrait, app is running in Portrait U...
How to reproduce:1. Open the attached project2. Make sure Resolution and Presentation settings have2.1 Fullscreen disabled2.2 Render... Read more
[Android] [Input] Touch.Phase is being reported inaccurately when the us...
Reproduction steps:1. Download and open the submitted project "TouchTest.zip"2. Build and run on Android (Development build)3. Set C... Read more
Editor sometimes does not register input or gets stuck while a debugger ...
Reproduction steps:1. Open new Unity project with HDRP template2. In Visual Studio, add 50+ breakpoints throughout the solution3. In... Read more
'Alpha from Grayscale' doesn't work when the source texture is a 16-bit ...
How to reproduce:1. Open the user's attached project2. In the Assets folder select 'SnowPuff_01_PNG_16bits'3. In the Preview section... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping