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VFX Graph doesn't get updated after changing the Point Cache Node's Asse...
How to reproduce:1. Open the user's attached "MatchParticleHD.zip" project2. Open the "Test" Scene3. Select the "BasePiece" GameObje... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps:1. Open the attached user's project "GoliathFromScratch.zip"2. Switch to Android Platform3. Open Android Logcat a... Read more
[Visual Scripting] Plastic SCM and Visual Scripting packages throw multi...
Reproduction steps:1. Create a new project2. Install Visual Scripting and Plastic SCM from the asset store (https://assetstore.unity... Read more
AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...
How to reproduce it:1. Open the user's attached project "BugExampleProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode... Read more
Unable to remove Empty Category in Sprite Editor after changing Sprite L...
How to reproduce:1. Open the attached project "Example_Rig_Bug.zip"2. From the Project window, select Assets/Example_Rig_Bug.psb3. I... Read more
[IL2CPP][Xcode] Undefined symbol errors produced when compiling GameAsse...
Steps to reproduce:1. Open the attached project ("1325183.zip")2. Check "Create Xcode Project" option in Build Settings3. Build and ... Read more
Absolute paths in the manifest.json are being set for external packages ...
How to reproduce:1. Create and open a new Unity project2. Download the attached "External.tgz" package3. In the created project's Pr... Read more
[HDRP] CPU usage increases significantly (4 - 5ms) when the Render Graph...
How to reproduce it:1. Open the attached project "1314181.zip"2. Load the "TestScene" Scene3. Set Profile Analyzer's Mode to 'Compar... Read more
Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps:1. Open user attached Project2. Open the Package Manager Expected result: The Package Manager opensActual result:... Read more
Player crashes at startup if the script attached to GameObject has the p...
Steps:1. Open attached project2. Load CrashExample scene3. Take a look into Player.cs==> Should have public FollowState state = n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled