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0
votes
Fixed

Sprite renderer does not issue draw calls correctly when using SRP Batcher

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Jan 24, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce:1. Open the attached "IN-93517" project2. Open the "SampleScene"3. Open the Frame Debugger window (Window > Anal... Read more

0
votes
Won't Fix

Adding or upgrading the Entities 0.50.1-preview.2 package throws error

Core Runtime

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May 27, 2022

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Version/s: 2021.3.4f1

Steps to reproduce: Create a new project or open any of the ECS Samples from here Open the Package Manager Find the Entities package... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

0
votes
Active

Enabling/Disabling direct storage on windows default build profile is br...

Windows

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Feb 06, 2026

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Version/s: 6000.4.0b9, 6000.5.0a6

Steps to reproduce: Open latest 6.5 or 6.4 editor Enable and disable the direct storage setting on the default windows build profile... Read more

0
votes
Fixed

[sw-unity-6-1] Clicking a GameObject in the hierarchy while renaming ano...

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Jan 22, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps: 1. Create a new project2. Create a new GameObject in the Hierarchy3. Create another GameObject by right-clicking... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

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