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WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more
Discrepency between AppleSilicon and Metal in Standalone
The 002-HDMaterials test in HDRP Runtime test suite produce different result between Metal and AppleSilicon. The AppleSilicon versio... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
Error "GUI Error: Invalid GUILayout state" when using BeginVertical
Reproduction steps: 1. Open user's attached project 2. Select GameObject in the Hierarchy 3. In the Inspector find Script Compone... Read more
[iOS] Application.RequestUserAuthorization does not prompt for microphon...
How to reproduce: 1. Create a new project 2. Create a gameobject and add a script component 3. Inside the script, use the foll... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more
Mobile Notification Settings are not saved
Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more
[Backport] [UI Toolkit] MouseEnterEvent/MouseOutEvent is called repeated...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Mouse over the Button 4. Insp... Read more
Spline Gizmo in Scene View updates inconsistently when toggling the Clos...
Steps to reproduce: 1. Open attached project "SplineBug.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Spline" G... Read more
Accepting Asset Store EULA endless loop in Package Manager window
*Steps to reproduce:* # Create a new Unity ID # Log in the editor with that new Unity ID # Log in the asset store website with... Read more
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