Search Issue Tracker
Fixed in 2021.2.1f1
Fixed in 2021.2.X, 2021.3.X
Votes
0
Found in
2021.3.5f1
Issue ID
UUM-6612
Regression
No
[Backport] [UI Toolkit] MouseEnterEvent/MouseOutEvent is called repeatedly when using ITransitionAnimations' Scale animation on
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. Mouse over the Button
4. Inspect the logs in the Console Window
Expected result: MouseEnterEvent/MouseOutEvent is triggered once when hovering over/moving away from the Button
Actual result: MouseEnterEvent/MouseOutEvent is called multiple times
Reproducible with: 1.0.0-preview.14 (2020.3.13f1, 2021.1.14f1), 2021.2.0b1, 2022.1.0a1
Couldn't test with: 2019.4.28f1 (UI Toolkit not available)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
Add comment