Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2.3.X
Issue ID
SPLB-173
Regression
No
Spline Gizmo in Scene View updates inconsistently when toggling the Closed parameter
Steps to reproduce:
1. Open attached project "SplineBug.zip" and scene "SampleScene"
2. In Hierarchy window, select the "Spline" GameObject
3. Repeatedly toggle the "Closed" parameter while observing the Spline Gizmo in Scene View
Expected result: The Spline Gizmo is updated each time the Closed parameter is toggled
Actual result: The Spline Gizmo is updated inconsistently
Reproducible with: 2.3.0 (2022.3.5f1, 2023.1.4f1, 2023.2.0a23)
Could not test with: 2021.3.28f1 (Splines package not available)
Note: When the toggle does not update, moving your cursor over the Scene View, or interacting with any other Unity UI via clicking on it updates the Gizmo.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px
Resolution Note:
Already fixed in splines 2.4 package, part of the SplineHandles performance improvement.
Changelog entry :
[SPLB-163] Improved performance of spline handles by caching spline data.
Duplicate of another internal issue: SPLB-163: Spline handles are very slow