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Fixed

Fixed in 2022.2.21f1, 2023.1.0b18, 2023.2.0a15

Votes

7

Found in

2021.2.0a4

2021.2.7f1

2022.1.0b2

2022.2.17f1

2023.1.0a1

2023.2.0a1

Issue ID

UUM-3432

Regression

Yes

Error "GUI Error: Invalid GUILayout state" when using BeginVertical

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Reproduction steps:
1. Open user's attached project
2. Select GameObject in the Hierarchy
3. In the Inspector find Script Component and press "Open Window"
4. At the popped up window press the Material selector
5. Observe Console error

Expected result: No errors are thrown when using custom GUILayout
Actual result: "GUI Error: Invalid GUILayout state" error is thrown

Reproducible with: 2021.2.0a4, 2021.2.7f1, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.1.28f1, 2021.2.0a3

Comments (3)

  1. ghosthjt

    Aug 12, 2023 05:27

    GUI Error: Invalid GUILayout state in AddressableAssetsWindow view. Verify that all layout Begin/End calls match
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

    unity 2022.3. still have this issue.

  2. Aka_ToolBuddy

    Apr 26, 2023 12:17

    For more information, head to the forum thread I posted about this issue:
    https://forum.unity.com/threads/avoiding-you-getting-insane-because-of-invalid-guilayout-state-errors.1429669/

  3. Aka_ToolBuddy

    Apr 26, 2023 11:43

    Found the reason: Some Unity UI components (such as a material selector) throw ExitGUIException exceptions as part of their regular, non exceptional, code flow. This exception when thrown inside a GUILayout.BeginX/EndX block, stops the EndX method from being called, leading to the error described above

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