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0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

1
votes
Fixed

[macOS] Built Player crashes sometimes when exiting it

MacOS

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Aug 25, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more

0
votes
Fixed

Wrong collision normals with composite tillemap collider

--

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Sep 29, 2022

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Version/s: 2021.3.17f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

See more information in this forum post: [https://forum.unity.com/threads/wrong-collision-normals-with-composite-tillemap-collider-a... Read more

3
votes
Active

[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...

Culling

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the attached project "1270731.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Look around in the G... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more

0
votes
Fixed

Profile Analyzer cuts off a frame when pulling data from the Profiler

Package: Profile Analyzer

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Oct 01, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce: 1) Open attached scene or create an empty standard pipeline project along wi... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

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Sep 30, 2020

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Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more

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