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"OnnxImportException: Unknown type If encountered while parsing layer ou...
How to reproduce: 1. Open the attached project "barracuda-test.zip" 2. Right mouse click on Assets/Resources/silero_vad.onnx 3. C... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
[Android] Build fails with an error "Failed to find entry-points" when u...
How to reproduce: 1. Open the "IN_33367" project 2. Press File -> Build Settings 3. Make sure the Android Platform is selected 4... Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more
Crash on SubProgramBlobWriter::Flush when building a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. Observe the crash Reproducible with: 2021.3.12f1,... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce: 1. Open the attached 'HDRPBrokenThings.zip' project 2. Open and observe 'WorldToObjectSpaceTest' Shader Graph 3. C... Read more
[XRIT] The XR Interactor Reticle Prefab rotates in the Z-direction when ...
Steps to reproduce: 1. Create a new XR project 2. Install XR Interaction Toolkit 2.2.0 with the package manager 3. Also install S... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more
[2D] [URP] Objects are rendered twice when Foremost Sorting Layer is ena...
Reproduction steps: 1. Open the “SortingLayerStripped“ project 2. Open the “SampleScene“ scene 3. Open and enable the Frame Debug... Read more
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