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0
votes
Won't Fix

[Transition] Condition parameter's compatibility errors when importing a...

Animation

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Jan 30, 2015

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Version/s: 5.0.0b22

Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more

0
votes
Won't Fix

Exceptions are not logged when thrown from "async Task"

Scripting

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May 26, 2022

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Version/s: 2022.2.0a15

How to reproduce:1. Open project "LogsInAsync.zip"2. In the Hierarchy window select "GameObject" GameObject3. In the Inspector windo... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

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Jun 17, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
Won't Fix

GameObject children's order changes after Undo of unpack prefab instance...

Scene Management

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Jun 21, 2022

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Version/s: 2023.1.0a1

Steps: Create such structure !image-2022-06-21-11-37-03-232.png! Unpack Cube prefab instance Undo ==> The Root's children order i... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Won't Fix

Crash when closing Unity Editor after creating Prefab root

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Jul 01, 2022

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Version/s: 2022.2.0a15

Reproduction steps:1. Open the attached project2. Open “Assets/GameObject.prefab”3. In the Hierarchy window click “GameObject” and d... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

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