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0
votes
Fixed

[Android] Java build exception error when building a specific project wi...

Android

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Nov 09, 2021

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Version/s: 2020.3, 2020.3.6f1

Reproduction steps:1. Open the attached project "TestSDK31.zip"2. Switch to the Android platform3. Build and Run on an Android devic... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Won't Fix

An uninformative error is thrown when entering Play mode after canceling...

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May 08, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Create and open a new project2. Click on the Install button of any Feature set in Package Manager3. Click on t... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Won't Fix

Prefab Override context menu does not appear when changing attributes on...

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Jan 10, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the attached “IN-92263.zip” project2. Open the “SampleScene”3. In the Project Hierarchy select the “Terra... Read more

0
votes
Fixed

Vertex Snapping does not work when BatchRendererGroup Variants is set to...

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Jan 14, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the attached “VertexSnappingBug.zip” project2. Open the “OutdoorsScene”3. Open “Assets/Settings/HDRPDefau... Read more

0
votes
Fixed

Order handles are missing when using UnityEvents

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Mar 14, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more

0
votes
Fixed

Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...

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Mar 12, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more

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