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0
votes
By Design

Collider vertices do not get removed when holding CMD/CTRL and clicking ...

Physics2D

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Jan 24, 2021

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Version/s: 2019.4.8f1, 2020.1.1f1, 2020.2.0a12, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Select the GameObject in the scene3. Click the Edit Collider button4. Hold down CTRL... Read more

0
votes
Fixed

[Input System] touch phases are inconsistent

Package: Input System

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Feb 02, 2021

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Version/s: 1.0.2

-e: the different touch phases Stationary and Moved are entered inconsistently--this is a followup case from 1286865 -repro:--open p... Read more

0
votes
Fixed

Prefab instances detect and can't revert an override when a Joint Compon...

Scene Management

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Jan 24, 2021

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project("Bug.zip")2. Open SampleScene3. Enter Prefab mode on GameObject.prefab4. Select... Read more

0
votes
Won't Fix

[ShaderGraph] Error in the Console window does not point to the ShaderGr...

Package: Shader Graph

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Dec 09, 2020

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Version/s: 11.0.0

Reproduction steps:1. Open attached "case_1298167.zip"2. In the Project window, open Test.shadergraph3. Observe the error in the Con... Read more

1
votes
Duplicate

Unity crashes when trying to bake a lightmap with a specific mesh

Progressive Lightmapper

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Jan 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1308885-DesaSejijak_simplified)2. Go to Window > Rendering > Lighting3. Cl... Read more

0
votes
By Design

[HDRP] Light intensity gets reset to its initial value when you set it b...

Package: SRP HD Template

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Feb 01, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "LightIntensityBug" project2. Open the "Main" Scene (found in the Assets/Scenes folder)... Read more

0
votes
Fixed

error CS8352 when trying to return a copy of a ref struct due to an outd...

Scripting

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Jan 05, 2021

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "RoslynCompilerBug.zip"2. See the Console window Expected result: No errorsActual resu... Read more

0
votes
Fixed

Crash on ProgressiveRuntimeManager::GetGBufferChartTexture when entering...

Shadows/Lights

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Jan 27, 2021

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Version/s: 2019.3.2f1, 2020.1.0a19, 2020.1.17f1, 2020.2

Reproduction steps:1. Open the attached 1309632crash.zip project and MyScene2. Enter UV Charts mode Expected result: Editor scene is... Read more

0
votes
Fixed

Audio gets distorted after reordering the Audio Groups inside an Audio M...

Audio

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached "case_1309970.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Listen to th... Read more

0
votes
By Design

Texture is drawn inconsistently when rendering Mesh to a RenderTexture a...

Graphics - LowLevel

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Jan 20, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached "case_1307699.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the ... Read more

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